﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

public class BrichTreeStruct : BlockStruct
{
    public BrichTreeStruct() : base()
    {
        SetBlock(Materials.Brichlog,
        0, 0,
        0, 1,
        0, 2,
        0, 3
        );
        SetBlock(Materials.BrichFoliage,
        -2, 4, -1, 4, 0, 4, 1, 4, 2, 4,
        -1, 5, 0, 5, 1, 5,
        0, 6
        );
    }
}
